luabind

Create bindings between C++ and Lua

bacaro: haikuports also on HaikuPorts
Also on HaikuPorts. luabind

Description

Luabind is a library that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua. It will also supply the functionality to define classes in lua and let them derive from other lua classes or C++ classes. Lua classes can override virtual functions from their C++ baseclasses. It is written towards Lua 5.x, and does not work with Lua 4.

It is implemented utilizing template meta programming. That means that you don't need an extra preprocess pass to compile your project (it is done by the compiler). It also means you don't (usually) have to know the exact signature of each function you register, since the library will generate code depending on the compile-time type of the function (which includes the signature). The main drawback of this approach is that the compilation time will increase for the file that does the registration, it is therefore recommended that you register everything in the same cpp-file.

Install

Channel stable v0.9.1-4

This app is curated in HaikuPorts. Install it from there, it is already available in HaikuDepot.

pkgman install luabind

Download version 0.9.1-4 (x86_64) hpkg

Careful: the file comes from HaikuPorts' own server, but installing it by hand is not the way in. It is pkgman that resolves the dependencies an .hpkg does not carry with it, and a package installed on its own may simply not run. Use the pkgman command above, unless you know exactly why you want the file.

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