glm

OpenGL Mathematics library

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Descrizione

GLM is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification

GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++.

This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...

This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library.

Installa

Canale stable v1.0.3-1

Questa app e' curata in HaikuPorts. Installala da li', e' gia' disponibile in HaikuDepot.

pkgman install glm

Scarica .hpkg (x86_64)

Attenzione: il file arriva dal server di HaikuPorts, ma installarlo a mano non è la strada consigliata. È «pkgman» a risolvere le dipendenze che un .hpkg non porta con sé: un pacchetto installato da solo potrebbe non partire. Usa il comando pkgman qui sopra, a meno che tu non sappia esattamente perché ti serve il file.

Recensioni